Angel Cella Cenerini

Angel Cella Cenerini appreciates the affordances of video games and occasionally makes them.

Interactive media pushes the acting designer toward conscious reflection and observation of the user, presenting an exciting comparison between predictions and reactions.

Game development offers other-directed cycles of iteration, in which creativity stabilizes within situated problem-solving, consistently seeking an 'oh wow' or 'ah-ha!' from the player, representative of an accomplished match between design intentions and user agency.
No linked projects yet.